Prince of the Wind

Prince of the Wind

V M Jones

V M Jones

Matron′s behind bars, Cook′s in charge, and life′s finally looking good to Adam Equinox. Too good to last. There′s someone new behind the closed door of Matron′s office. And he has plans for Highgate . . . plans that will bring Adam′s world crashing down around his ears. Face to face with harsh reality, Adam feels as if his adventures in the fantasy world of Karazan happened a lifetime ago. But a mistake made behind the distant walls of Shakesh will soon have consequences more terrible than he and his four friends can ever imagine. The five are reunited at Quested Court for the release of Quentin Quested′s final computer game, Power Quest to Karazan - and then the unthinkable happens. The simple flick of a switch triggers a cryptic message that can only be from one person. Evil King Karazeel has somehow found a way of hooking into the computer system at Quested Court - and computer games have become war games....
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Beyond the Shroud

Beyond the Shroud

V M Jones

V M Jones

Join Adam Equinox on a new adventure in the second book of the Karazan Quartet.Adam is back at the orphanage and desperate to return to Quested Court for the holidays, but with the sinister new boy Weevil, and Matron conspiring against him, it seems impossible that Adam will ever escape Highgate . but finally he arrives at Quested Court only to find the household in turmoil.Q's five-year-old daughter, Hannah, has disappeared, and it seems that she has gone to Karazan to find her cat, Tiger Lily. Adam and his friends are the only ones who can travel there and bring her home again.Their search takes them to Shakesh, which lies at the edge of the Shroud - the unexplored outer limit of the map of Karazan - and to rescue Hannah the five friends must undertake the most perilous journey of all. They must head beyond the Shroud, to the hidden stronghold of the evil King Karazeel, Hannah's captor.Ages 10+
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Quest for the Sun

Quest for the Sun

V M Jones

V M Jones

For the thousands of fans of Adam Equinox who have been eagerly awaiting this moment, the final instalment of the tale of Karazan is about to be revealed. Adam Equinox has discovered his true identity, his heritage, and his destiny. And at last, in answer to his prayers of many years before, he has found somewhere he belongs. But then Adam turns the final page of Zaronel′s diary, and discovers a secret a secret unguessed at by all but Queen Zaronel and her most trusted retainers. There was not one baby prince, but two. Zephyr, Prince of the Wind and Zenith, Prince of the Sun. Adam′s search for Zenith, a twin four times his own age, takes him over the Plains of the Dead to the outer reaches of Karazan and beyond. It is among the savage nomadic gladiators of the far south that Adam at last nears the end of his quest. Here, he is trained to battle the creatures of nightmare, inhabitants of computer-generated...
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The Serpents of Arakesh

The Serpents of Arakesh

V M Jones

V M Jones

Adam Equinox was abandoned on the doorstep of Highgate Orphanage 12 years ago. He has no idea who - or where - his parents are; no friends; nothing he's good at; and nowhere he really belongs.One day, reeling from yet another visit to the principal's office, he notices Cameron Haig's unusual bookmark. It's the entry form for the Quest Golden Opportunity Competition, a competition Adam - along with 40,000 other kids - would love to win. Adam doesn't seem to stand a chance. until Cameron gives him his ticket.Unbelievably, Adam is chosen as one of the finalists. But it's only when he and his four companions begin the gaming workshop that Quentin Quested reveals why they are really there - and launches them on a real- life quest into the parallel world of Karazan, where the Serpents of Arakesh stand guard over the most precious prize of all.Ages 10+
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