Project Superhero

Project Superhero

E. Paul Zehr

E. Paul Zehr

Superheroes, science, and one ordinary girl's quest for greatness. Join 13-year-old Jessie as she keeps a diary of her class's yearlong research project on superheroes, which culminates in the Superhero Slam: a head-to-head debate battle! It's shy, comics-obsessed Jessie's dream come true . . . and worst nightmare. She decides to champion Batgirl, a regular person (albeit with major talent and training under her utility belt), and soon Jessie wonders what it would take to be Batgirl. Will she prove to her best friends, Cade and Audrey, that she's more than a sidekick? Can she take down archenemy Dylan at the Slam?Combining science facts, lively illustrations, and comic-book trivia with actual correspondence from superhumans such as NYPD Sergeant Mike Bruen, Olympian Clara Hughes, and Captain Marvel writer Kelly Sue DeConnick, Project Superhero is a celebration of the heroes among us and of one girl's super-secret identity: herself.
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Becoming Batman

Becoming Batman

E. Paul Zehr

E. Paul Zehr

Battling bad guys. High-tech hideouts. The gratitude of the masses. Who at some point in their life hasn't dreamed of being a superhero? Impossible, right? Or is it?Possessing no supernatural powers, Batman is the most realistic of all the superheroes. His feats are achieved through rigorous training and mental discipline, and with the aid of fantastic gadgets. Drawing on his training as a neuroscientist, kinesiologist, and martial artist, E. Paul Zehr explores the question: Could a mortal ever become Batman?Zehr discusses the physical training necessary to maintain bad-guy-fighting readiness while relating the science underlying this process, from strength conditioning to the cognitive changes a person would endure in undertaking such a regimen. In probing what a real-life Batman could achieve, Zehr considers the level of punishment a consummately fit and trained person could handle, how hard and fast such a person could punch and kick, and the number of adversaries that...
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Inventing Iron Man

Inventing Iron Man

E. Paul Zehr

E. Paul Zehr

Tony Stark has been battling bad guys and protecting innocent civilians since he first donned his mechanized armor in the 1963 debut of Iron Man in Marvel Comics. Over the years, Stark's suit has allowed him to smash through walls, fly through the air like a human jet, control a bewildering array of weaponry by thought alone, and perform an uncountable number of other fantastic feats. The man who showed us all what it would take to become Batman probes whether science—and humankind—is up to the task of inventing a real-life Iron Man.E. Paul Zehr physically deconstructs Iron Man to find out how we could use modern-day technology to create a suit of armor similar to the one Stark made. Applying scientific principles and an incredibly creative mind to the question, Zehr looks at how Iron Man's suit allows Stark to become a superhero. He discusses the mind-boggling and body-straining feats Iron Man performed to defeat villains like Crimson Dynamo, Iron Monger, and...
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