An affinity for steel, p.184

An Affinity for Steel, page 184

 

An Affinity for Steel
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  EPILOGUE

  THE GRAY MAN AND HIS LONG TEETH

  The Aeons’ Gate

  The Sea of Buradan

  To my most esteemed colleague,

  It may grieve you to hear of the loss of Sheraptus and his warriors. It most certainly may grieve you to know that the vast majority of his knowledge on the manipulation of portals went to the grave with him. You undoubtedly know by now that our agents were unable to retrieve anything from his operations on Komga but bodies and a flimsy gate he used to enter.

  Comparatively, the loss of the martyr stones he loved so well may seem a trifle.

  Still, I must urge you to look at this as a gain for us. Ulbecetonth is dead. This is certain. And her brood and consort and prophet followed her back into hell. I can sense no more of her taint in this world. It is of little consequence that Sheraptus’s hand was not the one that struck the final blow, as was intended.

  It may even be to our boon that it was not. I know you were originally skeptical of my decision to send adventurers as insurance should Sheraptus fail—and for this, I will expect more deliberate thought given to my ideas in the future—but I presume you take no issue with the results of their handiwork, admittedly sloppy.

  Regardless, the item is once again in my possession. I make for Cier’Djaal at once and shall rejoin you in ample time.

  I anticipate the guise may have to be left behind, unfortunately. While Toha is far enough removed from civil society that the nation of the House of the Vanquishing Trinity is easy enough to believe, it will be harder to masquerade as a Lord Emissary of a nonexistent organization in a more populous area.

  You will have questions, undoubtedly. I will provide answers. With one more obstacle removed, our goals are that much closer. I can speak only for myself, as I ever do, but I view any loss as acceptable so long as it brings us closer to our goal of awakening these mortals to the reality of their situation and the blindness of their gods.

  Yours,

  A.M.

  When he was done, Miron set aside his quill and inkwell. He neatly folded his letter into thirds and placed it in an envelope. He dripped a bit of wax upon it and let it dry before holding it to his lips and muttering something in the old words from the old speakers.

  And then he turned to his window.

  The creature perched there looked at him without eyes. A woman’s face, gentle and curved, rested on her hands. Behind her, a bulbous abdomen quivered beneath a pair of moth wings. Those wings rose, the eye spots upon them blinked. She spoke through teeth contorted into a permanent smile.

  “It goes?”

  “It goes,” Miron replied, handing the letter to the creature. “Far away and you know where.”

  “I cannot forget. Ever.” Its eyes drifted to the book, the flat black square upon the table. “This goes?”

  “This stays. You go.”

  “I go.”

  And with that, the creature took the envelope and fluttered away into the night. Miron did not bother to watch it go. He had watched it go many times and always had it found its way. The Laments had their way of going unnoticed.

  That was no worry for him, either. He had more pressing concerns.

  The book. The tome. The key to everything. Despite everything else he had ever spoken of, he had been earnest when he said he doubted the adventurers. Even knowing Lenk to be what he was, he had doubted the man’s ability to deliver.

  Maybe it had been that inside him that had delivered it. Maybe it was something else, something mortal.

  Little problems for little men.

  He had a vision.

  And now, he had the means to realize it. He slid his hands over the tome. The change came almost instinctually, reaching out to the words in the book as they reached out to him. His skin slid off of his hands, his fingers suddenly too large for it. Gray flesh shone stark like stone in the firelight. He felt his lips peel over themselves, his teeth too large for his mouth.

  He felt his hands tighten around the book as it whispered to him. As it told him all the great things he may accomplish, all that he was doing was good.

  It spoke to him.

  And Azhu-Mahl answered.

  ACKNOWLEDGMENTS

  The end of a trilogy comes with a lot of feelings. If you can simultaneously eat a slice of pizza while hitting your pinky finger as hard as you can with a hammer, you’ll have a pretty good grasp of what they are. And like the two books that have come before it, none of this would have happened without a few key people.

  Most notably, my editors, Simon Spanton and Lou Anders, were of amazing help in getting this produced. As was my agent, Danny Baror, who was probably the most important part. And no slouch at all were my gurus: Matt “Skunk Ape” Hayduke, John “Hot Mess” Henes, and Carl Emmanuel “The Dangling Participle” Cohen.

  But most importantly, I’d like to thank you, the reader. If you’ve been with me this far, I can guarantee everything is only going to get more intense from here. But it’s far too late to back out now.

  You and me, baby. We’re going down this road.

  Together.

  Meet the Author

  SAM SYKES is the author of the acclaimed Tome of the Undergates, a vast and sprawling story of adventure, demons, madness, and carnage. He lives in Arizona.

  Photo Credit: Libbi Rich

  By Sam Sykes

  BRING DOWN HEAVEN

  The City Stained Red

  The Mortal Tally

  God’s Last Breath

  THE AEONS’ GATE TRILOGY

  Tome of the Undergates

  Black Halo

  Skybound Sea

  An Affinity for Steel (omnibus edition)

  introducing

  If you enjoyed

  AN AFFINITY FOR STEEL,

  look out for

  THE CITY STAINED RED

  Bring Down Heaven: Book 1

  by Sam Sykes

  STEP UP TO THE GATES.

  After years in the wilds, Lenk and his companions have come to the city that serves as the world’s beating heart.

  The great charnel house where men die surer than in any wilderness.

  They’ve come to claim payment for creatures slain, blood spilled at the behest of a powerful holy man.

  And Lenk has come to lay down his sword for good.

  But this is no place to esca pe demons.

  PROLOGUE

  Cier’Djaal

  Some crappy little boat

  First day of Yonder

  You can’t lie to a sword.

  It’s a trait you don’t often think of between its more practical applications, but part of the appeal of a blade is that it keeps you honest. No matter how much of a hero you might think you are for picking it up, no matter how many evildoers you claim to have smitten with it, it’s hard to pretend that steel you carry is good for much else besides killing.

  Conversely, a sword can’t lie to you.

  If you can’t use it, it’ll tell you. If you don’t want to use it, it’ll decide whether you should. And if you look at it, earnestly, and ask if there’s no other way besides killing, it’ll look right back at you and say, earnestly, that it can’t quite think of any.

  Every day I wake up, I look in the corner of my squalid little cabin. I stare at my sword. My sword stares back at me. And I tell it the same thing I’ve told it every day for months.

  “Soon, we reach Cier’Djaal. Soon, we reach a place where there are ways to make coin without killing. Soon, I’m getting off this ship and I’m leaving you far behind.”

  The sword just laughs.

  Granted, this probably sounds a trifle insane, but I’m writing in ink so I can’t go back and make it less crazy. But if you’re reading this, you’re probably anticipating the occasional lapse in sanity.

  And if you aren’t yet, I highly recommend you start. It’ll help.

  I’ve killed a lot of things.

  I say “things,” because “people” isn’t a broad enough category and “stuff” would lead you to believe I don’t spend a lot of time thinking about it.

  The list thus far: men, women, demons, monsters, giant serpents, giant vermin, regular vermin, regular giants, cattle, lizards, fish, lizardmen, fishmen, frogmen, Cragsmen, and a goat.

  Regular goat, mind; not a poisonous magic goat or anything. But he was kind of an asshole.

  When I started killing, it seemed like I had good reasons. Survival, I guess. Money, too. But the more I did it, the better I got. And the better I got, the less reason I needed until killing was just something I did.

  Easy as shaking a man’s hand.

  And when it’s as easy as shaking a man’s hand, you stop seeing open hands. All you see, then, is an empty spot where a sword should be. And will be, if you don’t grab yours first.

  I’m tired of it.

  I don’t live in lamentation of my past deeds. I did what I had to, even if I could have thought of something better. I don’t hear voices and I don’t have nightmares.

  Not anymore, anyway.

  I guess I’m just tired. Tired of seeing swords instead of hands, tired of looking for chairs against the wall whenever I go into a room, tired of knowing lists instead of people, tired of talking to my sword.

  And I’m going to stop. And even if I can’t, I have to try.

  So I’m going to. Try, that is.

  Just as soon as I get my money.

  I suppose there’s irony in trading blood for gold. Or hypocrisy.

  I don’t care and I sincerely doubt my employer does, either. Or maybe he does—holy men are odd that way—but he’ll pay, anyway. Blood is gold and I’ve spilled a lot of the former for a considerable sum of the latter.

  Ordinarily, you wouldn’t think a priest of Talanas, the Healer, to appreciate that much blood. But Miron Evenhands, Lord Emissary and Member in Good Standing of the House of the Vanquishing Trinity, is no ordinary priest. As the former title implies, he’s a man with access to a lot of wealth. And as the latter title is just cryptic enough to suggest, he’s got a fair number of demons, cultists, and occult oddities to be eradicated.

  And eradicate I have, with gusto.

  And he has yet to pay. “Temporary barriers to the financial flow,” he tells me. “Patience, adventurer, patience,” he says. And patient I was. Patient enough to follow him across the sea for months until we came here.

  Cier’Djaal, the City of Silk. This is the great charnel house where poor men eat dead rich men and become wealthy themselves. This is the city where fortunes are born, alive and screaming. This is the city that controls the silk, the city that controls the coin, the city that controls the world.

  This is civilization.

  This is what I want now.

  My companions, too.

  Or so I’d like to think.

  It’s not as though anyone chooses to be an adventurer, killing people for little coin and even less respect. We all took up the title, and each other’s company, with the intent of leaving it behind someday. Cier’Djaal is as good as any a place to do so, I figure.

  Though their opinions on our arrival have been… varied.

  That Gariath should be against our entrance into any place where he might be required to wear a shirt, let alone a place crawling with humans, is no surprise.

  Far more surprising are Denaos’s objections—the man who breathes liquor and uses whores for pillows, I would have thought, would feel right at home among the thieves and scum of civilized society.

  Asper and Dreadaeleon, happy to be anywhere that has a temple or a wizard tower, were generally in favor of it. Asper for the opportunity to be among civilized holy men, Dreadaeleon for the opportunity to be away from uncivilized laymen, both for the opportunity to be in a place with toilets.

  When I told Kataria, she just sort of stared.

  Like she always does.

  Which made my decision as to what to do next fairly easy. This will be the last of our time spent together. Once I’ve got my money, once I can leave my sword behind, I intend to leave them with it.

  Their opinions on this have been quiet.

  Possibly because I haven’t told them yet.

  Probably because I won’t until I’m far enough away that I can’t hear my sword laughing at me anymore.

  Thank you for buying this ebook, published by Hachette Digital.

  To receive special offers, bonus content, and news about our latest ebooks and apps, sign up for our newsletters.

  Sign Up

  Or visit us at hachettebookgroup.com/newsletters

  Contents

  Cover

  Title Page

  Welcome

  Tome of the Undergates

  ACT ONE: Few Respectable Trades

  Chapter One: Human Litter

  Chapter Two: Blood and Salt

  Chapter Three: Presiding Over Ruin

  Chapter Four: The Lord Emissary

  Chapter Five: Counting Kou’ru

  Chapter Six: The Herald

  Chapter Seven: Last Rites

  Chapter Eight: Enticement

  Chapter Nine: Deathscrolls

  ACT TWO: Shores of White and Black

  Chapter Ten: Pitiless Dawn

  Chapter Eleven: Berth

  Chapter Twelve: Wake

  Chapter Thirteen: An Earnest Hunt

  Chapter Fourteen: The Preacher

  Chapter Fifteen: You, Too, Shall Hear

  Chapter Sixteen: Mother, Why?

  Chapter Seventeen: Bury Your Friends Deep

  Chapter Eighteen: To Kill Again

  Chapter Nineteen: Loud and Needy

  ACT THREE: The Mouth, the Prophet, the Voice

  Chapter Twenty: The Pleasant Lies

  Chapter Twenty-One: A Sermon for the Damned

  Chapter Twenty-Two: The Colour of Pain

  Chapter Twenty-Three: The Proper Mindset

  Chapter Twenty-Four: The Opportune Moment

  Chapter Twenty-Five: The Prophet

  Chapter Twenty-Six: A Beautiful Death

  Chapter Twenty-Seven: To See with Ears

  Chapter Twenty-Eight: Tasting the Scream

  Chapter Twenty-Nine: Burn

  Chapter Thirty: More Personable Company

  Chapter Thirty-One: That Which Fades

  Chapter Thirty-Two: An Uncaring Wing

  Chapter Thirty-Three: Meek Expectations

  Chapter Thirty-Four: What is Left

  Chapter Thirty-Five: Nothing Remains

  Chapter Thirty-Six: Tragic

  Acknowledgements

  Black Halo

  Prologue

  ACT ONE: The Stew of Mankind

  Chapter One: Stealing the Sunrise

  Chapter Two: To Murder the Ocean

  Chapter Three: One Thousand Paper Wings

  Chapter Four: The Pristine Madness

  Chapter Five: White Trees

  Chapter Six: Cheating Life

  Chapter Seven: Honest Afflictions

  Chapter Eight: The Naturalist

  Chapter Nine: Pests

  Chapter Ten: Dreaming in Shrieks

  Chapter Eleven: The Inopportune Conscience

  Chapter Twelve: Instinctual Shame

  Chapter Thirteen: Scorn

  Chapter Fourteen: The Many Corpses

  Chapter Fifteen: Preferable Delusions

  Chapter Sixteen: The Sin of Memory

  Act Two: Island of Hope and Death

  Chapter Seventeen: Better Off Ignorant

  Chapter Eighteen: The Benefits of Swaying Genitals

  Chapter Nineteen: Men of Virtue and the Nooses they Sway From

  Chapter Twenty: The Sound of Sickness

  Chapter Twenty-One: The King of Teji

  Chapter Twenty-Two: Wise Men Remember to Stomp Faces Twice

  Chapter Twenty-Three: Questions of a Visceral Nature

  Chapter Twenty-Four: Naming the Sin

  Chapter Twenty-Five: Confessional Violence

  Act Three: Feast among the Bones

  Chapter Twenty-Six: Whispers in Dark Places

  Chapter Twenty-Seven: An Invitation with Fists

  Chapter Twenty-Eight: Besides the Obvious Internal Bleeding

  Chapter Twenty-Nine: The Scent of Memory

  Chapter Thirty: Buried in Skin

  Chapter Thirty-One: Subtlety is for the Dead

  Chapter Thirty-Two: Mercy is for the Dense

  Chapter Thirty-Three: To Our People

  Chapter Thirty-Four: Mother and Child

  Chapter Thirty-Five: The Sins in the Stone

  Chapter Thirty-Six: A Settling of Debts

  Chapter Thirty-Seven: Remorse

  Chapter Thirty-Eight: The Dead, Honoured and Impotent

  Chapter Thirty-Nine: The Kindest of Poisons

  Chapter Forty: Broken Promises

  Chapter Forty-One: Compulsory Treason

  Chapter Forty-Two: The Ice Speaks True

  Epilogue: The Stirring in The Sea

  Acknowledgements

  The Skybound Sea

  Act One: The Beast’s Many Names

  Prologue

  Chapter One: Mankind

  Chapter Two: In the Gristle

  Chapter Three: The Etiquette of Bloodshed

  Chapter Four: The Dead Mind

  Chapter Five: Drasticism

  Chapter Six: Hallowed, Humble, Soaked in Blood

  Chapter Seven: Rite and Reason

  Chapter Eight: The World’s Mask

  Chapter Nine: She Keeps Her Promises

  Act Two: Forgotten Sky, Rising Sea

  Chapter Ten: If Madness Isn’t the Answer, Why Do We Even Keep the Voices Around?

  Chapter Eleven: Sleep Now, If Not Soundly

  Chapter Twelve: Gods Without Water

  Chapter Thirteen: Heaven

  Chapter Fourteen: Virtuous Labor

  Chapter Fifteen: Heart of Fury, Intestines of Resentment

  Chapter Sixteen: No Ears Where We Need Them

  Chapter Seventeen: The Furnace

  Chapter Eighteen: For Blood, Everything

  Chapter Nineteen: Death Lanterns

  Chapter Twenty: Gibbering, Giggling Mess

  Chapter Twenty-One: Starlight and Shadow

  Act Three: Tears Upon the Proud, Dead Earth

  Chapter Twenty-Two: The Dead Talk To the Dead

 

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